Release Notes
Please be aware that these latest releases are not fully code signed as our certificate has elapsed - so you will need to accept any warnings that Windows throws at you.
Please support the NMM Community Edition development: https://www.patreon.com/NMMCE
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New features
- Added support for Cyberpunk version 1.2 (or later), NMM will still be able to work with older versions ( CP2077 mods will be disabled on first run if the game version is 1.2 or higher since their current installation path is no longer valid).
- Added support for Cyberpunk mods that require to be installed in the bin/x64 folder (they need to be archived with a bin/x64 or x64 folder to be properly recognized).
- Added folder shortcut to NMM's config file.
- Added TES4Edit to the Oblivion supported tools list.
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Bugfixes
- Profile switch overhaul (lots of tweaks and fixes, still this won't fix already borked profiles!!!).
- Improved compatibility with Oblivion modscripts (still far from being 100% compatible).