github NeverSinkDev/NeverSink-PoE2litefilter 0.2.1
v0.2.1 - Major refinement and overhaul update. Now with hidden items in higher maps!

20 hours ago

Pretty much refined and improved everything about the filter!

Unless something drastic happens, this is likely the final release (barring bugfixes) for the mini-filter.
It serves to breach the time until the full filterblade/NeverSink's PoE2 filter release.

Added some hide rules for endgame mapping:

  • Overhauled the item sizes and map icon sizes to produce much cleaner visuals
  • The filter will no longer show mapicons for lower currencies (like augments) in higher maps
  • Scrolls of wisdom are now hidden in maps. Just buy them for 25 gold.
  • Flasks are hidden in T5+ maps, unless they roll with quality
  • Early campaign non-caster normal/magic equipment (typical stuff, not jewels etc) is now hidden in T6+ maps. This will also hide magic equipment of a 'tier' type, however due to their low basestats, these should near irrelevant anyway. In higher maps, there's more 'hide layers' as the game introduces better and better basetypes
  • Added a new rule for exalted orbs, with a subtly higher and more popping highlight
  • Adjusted splinter highlight
  • Adjusted lower currency highlight
  • Added pinnacle key highlight
  • Low tier waystones dropping in higher maps don't get highlighted quite as hard and don't produce any sounds
  • Retiered all currencies
  • Added some high value currencies, like rare emotions to T1
  • Larger gold piles now have a different highlight offset in higher maps to reduce the cognitive complexity the filter invokes
  • Uncut Support gems are now less highlighted in maps (starting with T4 maps)
  • Uncut Skill gems are less highlighted in maps unless they have a Tier of 19+
  • Adjusted highlight and map icons for relics, jewels, soul cores...
  • Quality salvaging highlight now looks for all items not just quality 1+
  • A lot of smaller changes
  • Added sanctum key highlight

Developed by NeverSink

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