Hotfix for Less stutters
If you turned on Less stutters in 0.1.37, some levels could suddenly show stretched walls, long streaks or giant flat planes after a while (Endless Sea of Possibilities, the LEGO Movie world and others), and turning the option off only helped after restarting the level. That's fixed.
What was wrong: the GPU keeps its own copy of the game's memory. When the late GPU data arrived, the game's memory got it correctly, but in some cases the GPU's own copy kept old data and nothing refreshed it until the level reloaded. Now the GPU's copy is always brought up to date right after the late data lands.
If you never turned Less stutters on, nothing changes for you.
Important
Less stutters still needs testing. It's still off by default, and so far it has only been tested on my PC. Please turn it on (F4 → Mods and fixes → Less stutters), play different levels and worlds, and if anything looks wrong, open an issue with your game.log, screenshots or a video, the level and where you were, and whether it goes away after turning Less stutters off and restarting the level.
Found any problem? Please report it in Issues right away and attach your game.log.