github NeverCookFirst/DimensionsRecomp v0.1.37
0.1.37 (Russian translation 1.4, Less stutters fix - please test)

pre-release4 hours ago

A quick word about the GPU native build

I'm still working on making the GPU native build play at least somewhat well, but please don't expect great results from it any time soon. I'm sorry about that. In the meantime this regular build keeps getting fixes.

What's new in 0.1.37

  • Russian translation 1.4 by koctr113: lots of text fixes, a new font and font settings. If you have the translation installed, the update brings it in automatically.
  • Less stutters should no longer break Endless Sea and Springfield. Before, the GPU data that arrived late could overwrite what the game had already written to the same memory, which caused the exploded geometry, streaks and broken textures. Now the game's own writes always win and the GPU only fills in what the game hasn't touched.
  • The log no longer fills up with tens of thousands of "Too few processor cores" warnings on 4-core CPUs.

Important

Less stutters needs your help. It worked on my PC, but it hasn't been tested on any other PC, and there's no proof yet that it's 100% fixed. It's still off by default.

Please turn it on (F4 → Mods and fixes → Less stutters) and play through different levels and worlds here and there. If you see anything wrong (stretched walls, streaks, black or broken textures, missing objects, crashes or freezes), please open an issue and attach:

  • your game.log (from the game folder, right after it happens, before you start the game again),
  • screenshots or a short video of the problem,
  • the level/world and roughly where you were,
  • whether it goes away when you turn Less stutters off.

Found any problem? Please report it in Issues right away and attach your game.log.

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