Bug Fixes
- Fixed item pool generation not waiting until marker in lobby is loaded
- This would cause card generation to be completely broken on servers after a restart.
- Fixed some remaining error logs caused by item frames on initial load
- Fixed item pool being generated twice on initial load
- This didn't actually cause any visible bugs, but was just unnecessary.
- Fixed spawn preview generating too high when generating a card from seed and inputting the same seed that is currently loaded