github NeunEinser/bingo 5.3-rc1
5.3 Release Candidate 1

5 hours ago

Changelog

  • The worldspawn is no longer set in the overworld
    • During a game, it is set to the game dimension
    • When the last player returns to the lobby, or when first opening the world, it will be set to the lobby.
    • This also means compasses will now function like in vanilla and point towards the spawn point
  • Added Links to issue tracker, discord, and map downloads to the custom options screen and quick actions
  • Added settings button to quick action menu
  • Error logs caused by the datapack have been reduced
    • Only creating item frames in Minecraft versions 1.21.4 and lower still causes error logs.
    • Resolves #294
  • Changed order of special thanks
  • Added profile picture for Lluís
  • Error messages for lobby update failure and spigot are changed.

Upgrade a previous release

  • Make a backup of your previous save file
  • Download the world download
  • Unzip the zip file
  • Copy and replace all files from the world download in your save file

Technical Changes

  • #fetchr:goal_and_item_detection/item_gotten renamed to
    #fetchr:goal_and_item_detection/item_detected
    • No longer has team information available as macro arguments
    • Team information is now only available in io.fetchr:find_team current_team
    • Now has macro arguments according to mcdoc definition ::fetchr::storages::card::CardSlot
    • Slot information also available in storage using a macro as fetchr:card slots[$(slot_id)]
  • #fetchr:goal_and_item_detection/item_gotten_and_card_updated renamed to #fetchr:goal_and_item_detection/item_get_announced
    • No longer has team information available as macro arguments
    • Team information is now only available in io.fetchr:find_team current_team
    • Now has macro arguments according to mcdoc definition ::fetchr::storages::card::CardSlot
    • Slot information also available in storage using a macro as fetchr:card slots[$(slot_id)]
  • #fetchr:spawn_preview/created
    • Now executed at the center of the preview instead of the lower xyz coordinates of the barrier blocks
  • fetchr:start_sequence/countdown_ended
    • Will now always be executed at the correct y coordinate
  • #fetchr:start_sequence/advance_countdown
    • @​e[type=minecraft:marker, tag=fetchr.spawn, limit=1]: Will now be located at the correct y coordinate for the future spawn.
  • #fetchr:lobby/before_item_pool_chest_incremented
    • Now includes height as a macro parameter
  • #fetchr:lobby/item_pool_chest_incremented
    • Now includes height as a macro parameter

Bug Fixes

  • Fixed Spigot dection not working (#260)
  • Fixed some signs in the lobby not updating continously to reflect resourcepack or language changes on the client side (#306)
  • Fixed settings from HUD components from old versions not updating correctly
  • Fixed piston and sticky piston no longer being turned towards the player in item frames for Minecraft versions 1.21.4 and later
  • Fixed spectators carrying items that are on the card from the lobby counting towards the “$none” team and triggering item detection
  • Fixed team name not showing at all on the sidebar in Minecraft versions 1.21.4 and earlier
  • Fixed initial falling during world load in single player

Don't miss a new bingo release

NewReleases is sending notifications on new releases.