Changelog
- Disabled weather cycle (doesn't rain anymore)
- Added new items
- Removed Bell
- The item receive message now includes the count of total items
- A sniper bingo (a Bingo without any additional items) is now announced (#28)
- Removed pause detection (Time is real-time now and is counted even when the game is paused)
- Disabled some rare spawn events
- The seed is now displayed as part of the hotbar display instead of the sidebar.
- Actionbar Display is now refreshed only every second or when receiving an item. That means that vanilla actionbar messages are now at least briefly visible
- Added debug scoreboard for scheduled events to the sidebar. No value should ever stay at 0.
- Technical improvements
New Items
- Smoker
- Rabbit Hide
- Cooked Rabbit
- Dried Kelp Block
- Hay Bale
- Fletching Table
- Lectern
- Crying Obsidian
- Gold Block
- Scaffolding
- Piston
- Sticky Piston
Disabled Spawn Events
- Phantoms
- Wandering Trader
- Pillager Patrols
All of these have in common that they either can only happen or become more likely after a certain amount of days passed, giving players who use the same world on multiple seeds an unfair advantage or disadvantage.
Technical changes
- Switched to using NOPEName random
- Item registration received a refactor.
Item registration
In order to add an item to the datapack, you only need to add it to the item pool storage now.
Extension packs that add new items now can register an own function to a function tag to do so. This means multiple extension packs should be compatible with each other in this regard.
Fixes
- Fixed terrain not properly pre-generating before teleporting players
- Fixed emerald detection being unreliable (#11)
- Fixed signs sometimes showing language keys instead of the proper string (#12)
- Fixed being able to start a game before generating the first seed (#13)
- Fixed being able to start a game on the same seed without clearing the card by requiring to generate a new card (#14)
- Fixed the lobby being mostly non-operational after a game ended, before generating a random card (#19)
- Fixed not playing the item received sound for team members (#23)
- Fixed item frames not respawning right away in case they get destroyed somehow (#24)
- Fixed players respawning in the overworld dimension after sleeping in a bed, when the bed spawn became invalid (#26)
- Fixed players being able to sprint jump off the skybox or the spawn coordinate before the game started (#27)
- Fixed teammates being visible in the skybox (#29)
- Removed an accidentally released debug say 1 command
This includes AmberWat's NegativeSpaces font resourcepack: https://github.com/AmberWat/NegativeSpaceFont/releases
Huge Thanks!
The file called Bingo.5.0.ALPHA.1.zip is a convenient world file. The Datapack and Resourcepack are not needed separately. The Resourcepack is needed separately for a server, though.