Bug Fixes
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- Added a limit to the indefinite loop if the character could not reach the planter field.
- Rewrote nm_convert() to fix the convert ending glitch, add timers for backpack and balloon conversion, and speed up balloon convert detection.
- Resolved the issue where planter searching for E did not take place.
- Fixed mondo reset loop when interrupting gather.
- Fixed an issue where quest gathering time limit option was not applying.
- Fixed duplicate conversion after a successful walk back to hive.
- Selected a default font for all GUIs, which fixes GUI appearance for users without English as their Windows base language.
- Fixed an issue where default keys for 'azerty' keyboard layout were opening chat while turning camera.
Other
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- Improved background.ahk to require sending and receiving fewer messages but function as normal.
- Implemented a "heartbeat" functionality that will detect when the macro is down (crashed, unresponsive, etc.) and force a reload.
- Updated GUI Movement Speed edit in Settings tab with improved number detection and variable altering.
- Added measures to ensure the macro presses 'E', '/', '1', etc. successfully and is registered by the Roblox client.
- Added 'Inactive Honey' check to Stump Snail and Coco Crab and disconnect check to Commando Chick.
- Moved paths out of their individual folders to have one big 'paths' folder for simplicity and ease of use.
- Updated some planter paths causing common issues, e.g. blue flower, clover.
- Migrated 'toBooster' paths to the new system, adding them to 'paths' folder.
- Moved StatMonitor.ahk and PlanterTimers.ahk inside 'submacros' to make it easier to start the macro.
- Increased speed of hive orientation check, removing the delays between camera rotations.
- Changed the default field_config.ini settings to select Walk as return method rather than Reset.
- Disabled token link detection for planters, since some have slow spawning tokens.
- Added warning for incorrect scale when starting the macro.
- Introduced StatusHandler.ahk to handle all status updates and drastically improve performance and stability in the main script.
- Rewrote writing to status logs in both GUI and log files to greatly increase speed.
- Added a click every 30 seconds while converting to prevent idle disconnect.
- Added an extra delay after killing Rhino Beetles in Clover to separate kill detection from Blue Flower.
- Changed default percentages of nectar presets to 80% instead of 90%
- Edited bitmap for red cannon to be a slightly less sensitive detection.
- Changed Coco Crab cooldown on fail to 30 minutes instead of 2 hours.
- Disabled interruption of OnMessages in main script to remove duplicate message handling, resulting in improved speed and reliability.
- Added status updates for "Pop Star Active" and "Guiding Star Active" detection.
Note
The original v0.8.5 was replaced by v0.8.5A (~2 hours after release) due to a bug in which the macro pressed '2' before walking back to hive for some keyboard layouts.
Released: December 9 2022
Developer: SP (@zspz)