NetherSX2 — Nintendo Switch
1.2.0 - Major CPU Performance Improvements & Lossless Scaling Frame Generation
- Added LSFG-VK Support
- You must provide your own
Lossless.dllat/switch/nethersx2/lsfg/Lossless.dll. - LSFG must be enabled before launching a game so the Vulkan session can be prepared.
- Frame Generation starts Off in every game and must be enabled
manually from L + R + Plus > Frame Generation.
- You must provide your own
- Replaced the old SMC checks with optimized page-based SMC protection.
- Added efficient reverse fastmem alias tracking to avoid expensive full-range scans.
- Added startup validation for required Horizon memory operations.
- Removed the obsolete SMC launcher option and legacy configuration keys.
- Enabled Fastmem by default.
- Enabled threaded presentation.
- Enabled LTO across the emulator, launcher, and forwarder.
- Improved LSFG frame pacing by automatically skipping duplicate source frames when Frame Generation is prepared.
- Reduced the startup CPU Boost duration.
- Added Skip Duplicate Frames to the launcher
- Added Disable Threaded Presentation to the launcher
- In-Game Overlay Improvement