- Adds a feature to compute radio maps for arbitrary meshes, allowing, for example, the computation of radio maps for arbitrary terrains
- Fixes issues preventing the loading of scenes using custom radio materials (#879)
- Adds a feature to clone scene objects
- Adds utilities to load and transform meshes
- Fixes an issue that caused
nanvalues when computing gradients with respect to radio maps (#886) - Integrates pull request 19, which fixes a typo in the Primer on Electromagnetics
- Integrates pull request 4, which adds a feature to scale objects by different factors in each dimension