github NVIDIAGameWorks/rtx-remix remix-0.6.0

18 days ago

For the full release notes for RTX Remix, please visit https://docs.omniverse.nvidia.com/kit/docs/rtx_remix/latest/docs/remix-releasenote.html

RTX Remix Runtime 0.6.0 Release Notes:

DXVK:

  • Several CPU and GPU performance improvements
  • Fixed crash and memory leaks when switching Ray Reconstruction on/off
  • Added Remix API examples
  • Quality improvements for skyboxes and DLSS
  • UI option to enable/disable ray tracing is now exposed (NVIDIAGameWorks/dxvk-remix#32 by @watbulb)
  • Fixed capture light positions for some games that use left-handed coordinate systems
  • Allow overriding vertex and pixel shader versions independently (NVIDIAGameWorks/dxvk-remix#68 by @Xenthio)
  • Stability and image quality improvements in NEE cache
  • Fixed a crash on window focus change that caused a dialog box with an error message to pop up
  • Enabled offsetting of the player model, allowing adjustments to the position of the shadow / reflection of the player model relative to the camera
  • Improved bloom filter, to better preserve finer details
  • Improved depth sorting with overlapping decals
  • Enabled ray tracing and replacements for skybox geometry (part of NVIDIAGameWorks/dxvk-remix#73 by @KingDavidW)
  • Fixed crash when toggling eye adaptation
  • Added texture tag to ignore alpha channel (NVIDIAGameWorks/dxvk-remix#76 by @xoxor4d)
  • Added yaw/pitch controls to free camera navigation (addresses NVIDIAGameWorks/dxvk-remix#534)
  • Initial render target support, enables forwarding of rays through surfaces with render targets as textures (e.g., TV screens)
  • Fixed geometry corruption in some shader-based games

Bridge:

  • More robust winproc handling, fixes Remix menu not working in some games
  • More robust DirectInput handling, addressing several issues with mouse and keyboard input
  • Fixed bug causing full screen borderless windows to be placed off-center when using non-native resolutions
  • Added support for Remix API forwarding through the bridge, enabling 32-bit games to use the Remix API (NVIDIAGameWorks/bridge-remix#12 by @xoxor4d)
  • Server will now display a message box and exit gracefully on fatal error
  • Compatibility fixes for dxwrapper DX7
  • Addressed bug that caused some in-game screenshots to render black
  • CPU performance improvements

How to Report an Issue:
Prerequisite: You need to have a (free) GitHub account

  1. Go the RTX Remix Github Issues page
  2. Click the green "New Issue" button
  3. Select the bug template (Runtime, Documentation, Toolkit, Feature Request) and click "Get Started"
  4. Fill out the form template, providing as much detailed information as you can, including attaching files and/or images
  5. Click the green "Submit new issue" to send a ticket directly to the RTX Remix Team!

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