For the full release notes for RTX Remix, please visit https://docs.omniverse.nvidia.com/kit/docs/rtx_remix/latest/docs/remix-releasenote.html
RTX Remix Runtime 0.5.0 Release Notes:
DXVK:
- Added DLSS 3.5 Ray Reconstruction support
- Added the d3d8to9 wrapper to the runtime release
- Changes to texture tagging flow (NVIDIAGameWorks/dxvk-remix#49 by @xoxor4d)
- Improved vertex capture system
- Introduced dithering to local tonemapper and temporal accumulation to resolve visual artifacts
- Added config options to hide Remix splash banner and display custom welcome message on startup
- Added option to pass original game cubemaps to Remix backend for texture tagging (without rendering them)
- Added ability to ignore baked lighting associated with certain textures
- Added option to configure scene world space coordinate system (NVIDIAGameWorks/dxvk-remix#65 by @jdswebb)
- Adds option to use AABBs to differentiate instances (NVIDIAGameWorks/dxvk-remix#67 by @xoxor4d)
- Default to RT pipelines for RADV (NVIDIAGameWorks/dxvk-remix#63 @pixelcluster)
- Fix distant light orientation (NVIDIAGameWorks/dxvk-remix#66 by @mmdanggg2)
- Fixed issues with texture capture, capture stutter and capture corruption
Bridge:
- Enabled function logging in DebugOptimized builds
- Added "logServerCommands" option, which logs commands sent to the server in the bridge log file
- Added additional logging mode "logAllCommands", which logs both server commands as well as additional status information
- Improved build system reliability
- Added client-side validation for SetTransform calls
- Fixed issue that caused a deadlock when the client emits an API call with a null pointer as argument
- Fixed a bug that caused data queue corruption on queue overflow
- Disabled server timeouts to avoid terminating the bridge prematurely in certain cases
- Bridge client now closes down properly when the server unexpectedly terminates
How to Report an Issue:
Prerequisite: You need to have a (free) GitHub account
- Go the RTX Remix Github Issues page
- Click the green "New Issue" button
- Select the bug template (Runtime, Documentation, Toolkit, Feature Request) and click "Get Started"
- Fill out the form template, providing as much detailed information as you can, including attaching files and/or images
- Click the green "Submit new issue" to send a ticket directly to the RTX Remix Team!
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