Changes in this release
- Update to latest ANARI SDK v0.10.0
- RTX device improvements:
- Allow serial/parallel shader compilation as a build option
- Minimize BLAS (
ANARIGroup) rebuilds when they are not necessary - Support opacity in
dptrenderer - Tweaked
ao+raycastrenderers to be more unique compared to thedefaultrenderer - Fix missing DoF in reported extensions
- Various minor performance improvements
- GL device improvements:
- Add experimental support for compressed textures:
EXT_SAMPLER_COMPRESSED_IMAGE2DEXT_SAMPLER_COMPRESSED_FORMAT_ATCEXT_SAMPLER_COMPRESSED_FORMAT_BC123EXT_SAMPLER_COMPRESSED_FORMAT_BC45EXT_SAMPLER_COMPRESSED_FORMAT_BC67EXT_SAMPLER_COMPRESSED_FORMAT_ETCEXT_SAMPLER_COMPRESSED_FORMAT_EAC
- Fix various bugs
- Add experimental support for compressed textures:
Full Changelog: v0.8.0...v0.9.0