NSD version 4.11.0 had a serious bug in which applying updates to zones (and other modifications that require a reload, such as adding and deleting zones), could stop entirely after reception of a broken or corrupted update via zone transfer. We believe that this broken state would appear as one of the NSD processes consuming 100% CPU. Version 4.11.1 has this corrected as well as some other smaller non-critical bugs.
We strongly advise to not run NSD version 4.11.0, and if you have it deployed already, upgrade to 4.11.1 at the earliest possible opportunity.
nsd 4.11.1
BUG FIXES:
- Fix #415: Fix out of tree builds. Thanks Florian Obser (@fobser).
- Fix #414: XoT interoperability with BIND and Knot
- Fix #421: old-main can quit before the reload process received
from old-main that it is done on the reload_listener pipe.
Thanks Otto Retter. - Fix whitespace in comment.
- Fix #424: Stalled updates after corrupt transfer.
simdzone 0.2.1
BUG FIXES: