- Added metadata to missing animations.
- Updated Paladin auras.
- Removed "Heal" animation.
Important
From @Sisimshow
This version focuses on updating Paladin auras. It was pointed out that when aura active effects were applied with a module like Cauldron of Plentiful Resources (CPR), they also applied to multiple nearby actors and it looked very distracting. Honestly, even if it only applied to one actor, it's a bit much anyway. So I made the animations more subtle, adding just a bit of a sparkle effect that's visible on the Paladin and the actors affected by their auras.
There is now a specified animation configuration for each Paladin aura I could find. Previously, there was an animation called "Aura of" meant to apply to multiple auras. That's now gone, but since it was missing metadata, it won't delete automatically. I suggest you delete it manually if it's causing issues.
Since that didn't seem to have metadata, I reviewed other configurations and noticed several others were also missing it. You may therefore see several changes and additions upon update, but really it's just the addition of metadata to existing entries. This metadata helps the module track which configurations actually need updates, using a more intelligent system than the built-in Automated Animation options of merging or overwriting settings. The only other change was the removal of an old animation that had "-disable" at the end, which I'd forgotten to remove earlier, so all-in-all, it's just a small update this time.
There is one other animation that's disabled in the same way, Heal. This is because there's an activity named Heal that's on most healing spells, which also triggers that animation. So I had two choices: either all healing animations would share the same animation, or Heal would have no animation. For now, I've chosen for Heal to have no animation. I'm hoping to fix that in the future, but right now, it's a limitation of how the D&D 5e system 4.X.X is handled in Automated Animations. If this subject interests you, stay tuned!