github MrSco/goldeneye-vr v0.5.15-test.25

pre-release3 hours ago

Test build for v0.5.15. You'll only see it in the launcher with Offer test builds ticked.

Network protocol 26, same as test.12 to test.24: it can only play online with those builds. It can't join v0.5.14 or the public dedicated servers.

Bring your own game: no game data is included.

What's in it

Everything in v0.5.15-test.24, plus one fix:

  • Weapon cycle reaches the sniper rifle again (#234). On Dam, the cycle buttons skipped the sniper rifle, and only the watch could select it. The sniper shares rifle ammo with the guards' KF7. While you held a KF7, its magazine held all your rifle rounds, so the cycle took the sniper for empty and stepped over it. The cycle now counts the rounds in the gun you're holding for any gun that uses the same ammo, the way the N64 hands them over on a switch. Guns that really are out of ammo are still skipped.

Please test

  • On Dam, pick up the sniper rifle and a guard's KF7. Holding the KF7, does tapping the cycle button reach the sniper?
  • Does the cycle still skip guns that are really empty, in Dam and in Jungle?

Dedicated servers

This build has no server downloads, and it can't join the v0.5.14 servers (protocol 26).

Known issues

Install

Update from the launcher (with Offer test builds on), or sideload GoldenEye-VR-v0.5.15-test.25.apk over your install. Your ROM folder and settings are kept.

Build 7d8f795, versionCode 120, network protocol 26. APK SHA-256: ec6b3b397344a1c382854e35289fa84cda55f5ca1632ce2bb8519e2006327c04

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