github MrSco/goldeneye-vr v0.5.15-test.17

pre-release4 hours ago

Test build for v0.5.15. Offered in the launcher only with Offer test builds ticked.

Network protocol 26, as test.12 to test.16: it plays online only with those builds, not v0.5.14 or the public dedicated servers.

Bring your own game: no game data is included.

What's in it

Everything in v0.5.15-test.16, plus:

A new launcher

  • One row of tabs: Play, Multiplayer, Controls, Comfort, Screen, Rules and Mods.
  • Sub-tabs on a second row:
    • Multiplayer: Host, Join, Player, Audio, Favorites.
    • Controls: Hands, Gestures, Throwing, Haptics.
    • Rules: Game rules, AI ally, Cheats.
  • No more pages behind buttons and no Done buttons.
  • No page scrolls. Ticking third person on Play adds its three sliders without scrolling.
  • Every setting is defined once, and the launcher and the in-game screen both draw it.
  • Greyed-out settings say why, for example:
    • "Host's choice" or "Flat screen only";
    • turn speed while snap turning is on;
    • the throw settings without motion throw.
  • Multiplayer keeps running on other tabs. While you host, you can change other settings and joiners still get in. A client still starts when the host launches. Back is gone: leave a lobby with Stop Hosting or Disconnect.
  • The Mods page: each pack takes one line, and a failed download shows its error in place of the status.

In game

  • Online, one screen.
    • Tapping Menu opens the match screen on Match.
    • Holding Menu opens it on a new Settings tab. Settings has the same sections as the solo panel, plus HD textures and Reset sound.
  • Solo is unchanged: tap Menu for the watch, hold it for the panel.

Fixes and changes

  • Force pull is now off by default. Earlier test builds saved it as on. Every player starts with it off once after this update; turn it on again in Controls > Gestures if you want it.
  • Bean's tinted glass in Control and the Dam tower no longer flickers the rooms and guards behind it as you move your head (#231). This is ported from Dab's Mod.
  • A crash from the crosshair pointing at an object whose model was being removed, for example a gun being picked up or dropped, is fixed.

Dedicated servers

No server downloads in this build, and it can't join the v0.5.14 servers (protocol 26).

Known issues

  • Online force pull and the co-op grenade sync haven't been played on two headsets yet.
  • The online Match, Rules, Player and Audio tabs still use their old layout. They move to the shared settings after a two-headset test.
  • Everything listed in v0.5.14's notes still applies.

Install

Update from the launcher (Offer test builds on), or sideload GoldenEye-VR-v0.5.15-test.17.apk over your install; your ROM folder and settings are kept.

Build 8c3027a, versionCode 112, network protocol 26. APK SHA-256: 2cbdec4c608f7cbf8fbd2e378952b38c850661076ede2da64e27fc4cf8dfd890

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