github MrSco/goldeneye-vr v0.5.1
GoldenEye VR v0.5.1

one hour ago

GoldenEye VR v0.5.1

Bullet wounds on XBLA heads, and a tidier Mods page.

Project Bean (XBLA visuals)

  • Head shots now leave a wound on Bean guards' heads, where the shot landed.
    A Bean head is its own mesh, so in v0.5.0 a head shot's wound went to the
    body's collar and the face stayed clean. As in Dab's Mod, a head wound
    covers a smaller area than a body wound, and hits elsewhere no longer mark
    the head.

Launcher

  • Mods: the Blood patch checkbox has its own row above Done again. The
    page still fits without scrolling in every download state.

Validation

  • Checked on Quest 3: head-shot wounds on Bean guards and the Mods page
    layout.
  • Native regressions cover the skin shader's head and body wound radii and the
    Mods page in every download state at Quest font size.

Update and multiplayer compatibility

Download GoldenEye-VR-v0.5.1.apk or use Update in the headset launcher.
Updating over an earlier release keeps your settings. This APK contains no
GoldenEye, XBLA or Perfect Dark game data; use your existing game files.

Android version: 0.5.1; versionCode: 81; network protocol: 21.
v0.4.16 through v0.5.1 share the same multiplayer protocol.

SHA-256 (GoldenEye-VR-v0.5.1.apk): ab96de0780b5ceef881b737e0274749f2313f37894a552913907b5bcd3afafdd

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