github MrSco/goldeneye-vr v0.4.9
GoldenEye VR v0.4.9

4 hours ago

GoldenEye VR v0.4.9

Smooth VR locomotion, fitted muzzle flashes and calibrated belt reloads.

Bring your own game. This APK contains no GoldenEye or Perfect Dark game
data. You need a legally obtained ROM of the USA GoldenEye 007 cartridge you
own. Installing over an earlier release keeps your ROM and settings.

Changes

  • Joystick movement and smooth body turning interpolate across headset frames,
    reducing recurring movement steps even when the FPS counter is stable.
  • Physical head movement, controller-held objects and HUDs retain current
    tracking. Gameplay speed, collision, aiming and multiplayer state keep their
    existing behavior; virtual-screen rendering is unchanged.
  • Interpolation resets on teleports/respawns, snap turns, recentering, pause,
    tank transitions, tracking/session loss, display-rate changes and long stalls.
  • Performance status now distinguishes simulation ticks, fresh renders,
    intermediate redraws and XR submissions, and shows worst render/submission
    gaps, interpolation delay and missing-history clamps.
  • Independently moving actors retain their existing simulation cadence.

Barrel-tip fitting and GE-X muzzle flashes — PR #126

  • Gun Fit now includes Barrel Tip mode with separate saved per-weapon fits for
    GoldenEye and GE-X. Muzzle flashes follow the fitted bullet origin while the
    forearm and watch rig retain their animation.
  • The user's GE-X KF7 muzzle calibration is now the new-install default:
    GexMuzzleKF7=4.07 2.87 -7.23. Existing saved fits continue to override it.
  • Application builds now target Android/Quest; shared engine code and native
    test fixtures remain available.

Calibrated belt reloads — PRs #124 and #125

  • Belt reloads use the fitted belt radius for both hands and all reloadable
    guns, with a rearm margin to avoid repeated reloads and buzzing from jitter.
  • GE-X magazine-fed guns can top up at the belt with the magazine inserted or
    out, preserving magazine/reserve ammo and explicit magazine handling.
  • Successful holster/use gestures take priority. A downward reach toward the
    fitted belt reloads a gun needing ammo; other melee approaches remain available.
  • Hand reload settings are grouped under the watch's VR: GESTURES page.

Validation

The user tested the patched build on Quest and reported smooth movement. Native
locomotion, display, surface, collision and hand-reload checks, 64 multiplayer
tests and 20 Android unit tests passed before the version bump. Tests were not
rerun for the version bump. The full refresh-rate/QGO/co-op comparison matrix
remains unverified; see validation details.

Installation

Use Update in the headset launcher when v0.4.9 appears, or install
GoldenEye-VR-v0.4.9.apk over your current version with SideQuest or ADB. It
uses the existing release signing key. See the
install guide.

Android version: 0.4.9; versionCode: 62; network protocol: 18 (unchanged).

Build: 6c1b304. APK SHA-256: 1981f820746fe12fd41647f5e39cb423920bc5b8acd5da92dd024d49faeb5782.

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