GoldenEye VR v0.4.4: gadgets in hand, gadget fit and the watch-gadget grip
Bring your own game. This APK contains no GoldenEye game data. You need a ROM of the USA cartridge you own. Installing over an earlier release keeps your ROM and settings.
Gadgets in your hand
- Mission gadgets and items now show in your hand, held like the mines: the Key Analyzer, Datathief, safe cracker, bomb defuser, door decoder, briefcases, keycards and keys, documents, floppies, tapes, money, gold bars, the bungee, the exploders and the other carried items with a model. Before, selecting one showed an empty hand.
- The watch magnet, Geiger counter, identifier and communicator now work like the laser watch and detonator: bring your hand to the watch until it snaps on, then pull the trigger.
Gun fit
- Gun fit now fits gadgets too. With a gadget in your right hand, the move stick moves it, the turn stick raises and lowers it and (sideways) sizes it, and holding the right grip turns it.
- Fit several items in one go. A saves and B undoes, and both now keep Gun fit on.
- Menu + A turns Gun fit on and off during play, so you can switch weapons and come back. Single player only.
- Send debug log now includes your gadget fits as well as your gun fit, so good fits can become the defaults.
- New default fits for the grenade, Key Analyzer, Datathief and cell key, set in the headset.
Network protocol remains 17, so v0.4.4 plays with earlier v0.4 builds.
Install and testing
- Use Update in the headset launcher when v0.4.4 appears, or install
GoldenEye-VR-v0.4.4.apkover your current version with SideQuest. It uses the existing release signing key. See the install guide. - The maintainer fitted the gadgets in the headset, tested the shortcut and the watch-gadget grip, and approved the release. Native checks, all 59 multiplayer tests, launcher/pause checks and 20 Android unit tests pass.
Build: 0f3fec0. APK versionCode: 57. SHA-256: 88d71f9bd9cb6806df54a86857b05211c9be53ea963bafe202887caabda15e97.
Non-commercial fan project, not affiliated with Nintendo, Rare, Microsoft, MGM, Danjaq or Eon Productions. Texture packs belong to their authors. Voice chat uses the Opus codec (BSD licence) and Steam Audio (Apache 2.0).