github MrSco/goldeneye-vr v0.4.2
GoldenEye VR v0.4.2

3 hours ago

GoldenEye VR v0.4.2: weapon wheel and a new pause window

Bring your own game. This APK contains no GoldenEye game data. You need a ROM of the USA cartridge you own. Installing over an earlier release keeps your ROM and settings.

Weapon wheel (#10)

  • Hold A (or X for your left hand) to open a round wheel above your gun: pistols top, rifles upper right, heavy lower right, gadgets lower left, thrown upper left.
  • Push the other stick toward a category, then pull a trigger to step through the guns in it (gun hand forward, other hand back). Let go of A to equip. Each wedge shows the gun it will give and its neighbours, around the spinning model of the highlighted item.
  • Taps of A and X still cycle weapons as before.

Pause window for deathmatch and co-op (#102)

  • Press ☰ Menu in a multiplayer match to open a launcher-style window you point at with the controller laser: Match, Rules, Player and Audio tabs, scores for up to eight players, votes, and the co-op party and objectives. Press it again to close it.
  • Health and armour arcs with a live radar sit in the window's header, like the original pause screen.
  • Host-only options are locked for other players, and leaving or ending the mission asks first.

Fixes

  • Co-op teammates no longer crash on the party menus: a joining player could crash on the first frame of the co-op title menus. They now see those menus normally.
  • Rapid fire keeps its hit flashes (#91): the original game dropped the hit flash, smoke and sparks after about five bullet holes. They now last as long as the bullet holes.
  • HD texture pack 2026.10.03.3: cleaner wordmark edges and an upright TM.

Install

  • Use Update in the headset launcher when v0.4.2 appears.
  • Or install GoldenEye-VR-v0.4.2.apk over your current version with SideQuest. It uses the existing release signing key. See the install guide.

Testing and known issues

The weapon wheel was tuned over several headset playtests in single player. The pause window was reviewed in a headset with one player; it has not yet been played with several headsets. Native multiplayer, pause window and Android unit tests pass.

Network protocol 17, as in v0.4.0 and v0.4.1: all three versions can play together. Multiplayer remains experimental. Known: two-headset co-op is still largely untested; other players' hands do not move, and held guns use the game's third-person models; intermittent colored water lines are still under investigation (#30); the Egypt Golden Gun room's exit door can draw black (#85).

Build: 90465e0. APK versionCode: 55. SHA-256: 75f0ec3cd533f6dc4d2aa347df660285dfb7a82568760c1d6cb02fefa2a9e222.

Non-commercial fan project, not affiliated with Nintendo, Rare, Microsoft, MGM, Danjaq or Eon Productions. Texture packs belong to their authors. Voice chat uses the Opus codec (BSD licence) and Steam Audio (Apache 2.0).

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