github MrSco/goldeneye-vr v0.3.5

3 hours ago

GoldenEye VR v0.3.5: motion throwing, steadier sniper scope, voice falloff

Bring your own game. This APK contains no GoldenEye game data. You need a ROM of the USA cartridge you own. Installing over an earlier release keeps your ROM and settings.

New and improved

  • Motion throwing: throw grenades, knives and mines by holding grip, swinging your arm and letting go. Throw speed comes from your swing. It is on by default; the launcher has a Motion throwing checkbox and a pitch offset slider if your throws land high or low.
  • Grenade cooking: pull the trigger with a grenade in hand to light the fuse, with haptic ticks as it counts down. Releasing the trigger doesn't throw it; releasing grip with a swing does, and letting go gently without a swing drops the lit grenade at your feet. It only goes off in your hand if you hold it too long.
  • Steadier sniper scope (#79): aim steadying now scales with the scope's zoom, so the view holds still at high magnification and deliberate moves no longer jump to full speed. The two-handed hold stays steady through brief controller tracking loss, and the scope lens stays attached to the gun's eyepiece in one- and two-handed grips. The launcher's Aim steadying setting now defaults to High.
  • Voice falloff by room: in a match, players in the same room fade gently with distance, down to half volume; players in other rooms fade out and go silent at a distance. The lobby stays at full volume.
  • Music and Voice volume: new sliders in the launcher and on the multiplayer pause page. On the pause page the right stick adjusts and a right stick click swaps between them. Both are saved.
  • Join Game in the launcher is now a tidy list of sections: Public, Private, LAN and Direct IP.

Fixed

  • Bullet holes no longer turn into striped rectangles when seen from some positions (#29).
  • The Dam truck's headlights no longer show the wheel behind them from low, close angles (#71).
  • Fixed a possible crash when the saved music volume was applied before the game's audio had started.

Install

  • From v0.1.13 or newer: use Update in the headset launcher when v0.3.5 appears.
  • Otherwise: install GoldenEye-VR-v0.3.5.apk over your current version with SideQuest. It uses the same release signing key. See the install guide.

Testing and known issues

The release APK built and passed Android release checks. Tested on a Quest 3. Multiplayer remains experimental, and the network protocol is unchanged from v0.3.4, so v0.3.4 and v0.3.5 players can still join each other.

Build: 393bd12. APK versionCode: 32. SHA-256: 32e016e624d9b9cd4b2a17d3a8437812dd061c8269d62bb025d2e71c53d72ade.

Non-commercial fan project, not affiliated with Nintendo, Rare, Microsoft, MGM, Danjaq or Eon Productions. Texture packs belong to their authors. Voice chat uses the Opus codec (BSD licence).

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