github MrSco/goldeneye-vr v0.3.4

4 hours ago

GoldenEye VR v0.3.4: multiplayer fixes and movement speed parity

Bring your own game. This APK contains no GoldenEye game data. You need a ROM of the USA cartridge you own. Installing over an earlier release keeps your ROM and settings.

New and improved

  • Restored multiplayer movement speed to match single-player parity, preserving the original N64 speeds, 1.08x forward walk multiplier, and 3-second speedboost.
  • Online pause page shows music level; left stick changes pages, right stick changes volume, and movement is locked while open.
  • Match start and player join notifications display at the top of the HUD.
  • Occupied players and scores are displayed in the online scoreboard with active speaker markers (>))).
  • Multiplayer radar uses head-locked VR HUD layer, enlarged in VR, and skips unoccupied slots.

Fixed

  • Fixed remote player double-movement and jitter by consuming authoritative network positions without local stick simulation replay.
  • Fixed reliable online respawn sequence and corpse movement handling.
  • Multiplayer ammo crates now only grant weapons from the active scenario weapon set (#74).
  • Fixed Android FORTIFY buffer abort in the pause menu scoreboard rank display.
  • Guarded local VR crouch toggle and two-hand grip poses while processing remote player slots.
  • Fixed vertically opening wall-panel door geometry in Facility.

Install

  • From v0.1.13 or newer: use Update in the headset launcher when v0.3.4 appears.
  • Otherwise: install GoldenEye-VR-v0.3.4.apk over your current version with SideQuest. It uses the same release signing key. See the install guide.

Testing and known issues

The release APK built and passed Android release checks. Tested on Quest 3 headsets. Multiplayer remains experimental.

Build: c16afce. APK versionCode: 29. SHA-256: 1a9a7f602c8913abed78161f656ed8b7a59c2efe231ec259a640689981a80768.

Non-commercial fan project, not affiliated with Nintendo, Rare, Microsoft, MGM, Danjaq or Eon Productions. Texture packs belong to their authors. Voice chat uses the Opus codec (BSD licence).

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