github MrSco/goldeneye-vr v0.3.10
GoldenEye VR v0.3.10

2 hours ago

GoldenEye VR v0.3.10: steady watch arms, smoother water

Bring your own game. This APK contains no GoldenEye game data. You need a ROM of the USA cartridge you own. Installing over an earlier release keeps your ROM and settings.

Fixes and improvements

  • Watch arm stays full size (#60): gripping the watch keeps the regular watch arm visible. The smaller old arm, extra sleeve and duplicate watch face are removed. The original right palm and pressing finger remain, with finger press/release animation when firing.
  • Easier watch grip: bringing your hands together activates the grip within 16 cm, with retention to 22 cm to keep it steady near the boundary. The gripping hand follows the watch as you move and rotate it.
  • Water animation (#30): water keeps its position and texture-coordinate precision, fixing the odd shimmer as you move or look around. The game's original water animation remains.
  • Stereo glass reflections: corrected the reflection direction in VR, including the Dam truck's windows.
  • HD + AI texture pack: the launcher catalog now points to pack 2026.09.29.2, including the updated character portraits.

Install

  • Use Update in the headset launcher when v0.3.10 appears.
  • Or install GoldenEye-VR-v0.3.10.apk over your current version with SideQuest. It uses the existing release signing key. See the install guide.

Testing and known issues

The watch-arm and water/glass fixes were accepted in Quest 3 headset reviews. Native watch visibility, attachment, finger animation and snap checks pass, along with water/reflection checks and Android unit tests.

Network protocol remains 15: v0.3.7, v0.3.8, v0.3.9 and v0.3.10 use the same protocol. Multiplayer remains experimental. Known: intermittent colored water lines remain under investigation (#30); the Egypt Golden Gun room's exit door can draw black (#85); other players' hands do not move, and held guns use the game's third-person models.

Build: 2b31fe0. APK versionCode: 50. SHA-256: df16f47bde86c4ab48c0737b6cdedad92eb6cee75bf140cffa4612f304d59f79.

Non-commercial fan project, not affiliated with Nintendo, Rare, Microsoft, MGM, Danjaq or Eon Productions. Texture packs belong to their authors. Voice chat uses the Opus codec (BSD licence) and Steam Audio (Apache 2.0).

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