GoldenEye VR v0.3.0: drop in any time, and names over heads 🏷️
Bring your own game. This APK contains no GoldenEye game data. You need a ROM of the USA cartridge you own. Installing over any earlier version keeps your ROM and settings.
Online games no longer close when the host starts the match: you can drop into one that's already running. And every player now has a name.
New
- Drop-in multiplayer. (#23)
- Games stay in the PUBLIC INTERNET GAMES and LAN lists after the match starts, marked (warmup) or (in progress). Join one and you go straight into the match.
- A host can start alone and warm up while others join.
- Players who stay keep their scores. A player who leaves frees the slot for the next one.
- Your name. Set it on the launcher's Multiplayer page, up to 15 characters. Point at the box and pull the trigger, and the Quest keyboard comes up. The private code and IP boxes use it too. New players start as "Agent" and a number.
- Name tags. Other players' names float over their heads in the game's own font. Walls hide a name the same way they hide the player.
- Live lobbies page: lobbies.goldeneyevr.com shows public games and matches in progress. Join from your headset.
Fixed
- Online matches started from the launcher had no music or sound effects.
- Online matches stayed on the flat screen. Hold the right stick click to switch to stereo, as in solo.
- A crash when a match started with an empty hand.
- A crash in other players' body animations.
Install
- From v0.1.13 or newer: the launcher offers this update. Press Update beside Cheats....
- From v0.1.12 or older: install
GoldenEye-VR-v0.3.0.apkover your current version with SideQuest. It's signed with the same key, so there's nothing to uninstall. See the 5-step guide in the README. - Everyone in a game needs v0.3.0. Older versions don't see v0.3.0 games and can't join them.
Known issues
- Multiplayer is still experimental, and joining mid-match hasn't been tried with two headsets yet. Other players' hands don't move. Please report how it goes: include the Build line, each player's network (home Wi-Fi, phone hotspot...) and what each player saw and heard.
- Holding the watch laser, the left arm changes size (#60).
- On Frigate, the speedboat's left windshield pane is missing (#18).
- Bullet holes can show a striped pattern from some positions (#29).
- On Frigate and Surface 2, the water pattern can shimmer as you move your head (#30).
- On Surface, a few patches of ground may not take bullet impacts (#32).
- On Cradle, Trevelyan was seen floating in the air before the final showdown (#50).
- Only the USA (NTSC-U) ROM is supported (#34).
Found a bug? Open an issue with:
- the Build line from the launcher (this release:
v0.3.0 Build 5fa83da), or a screenshot with Show stats on - your headset model
- the level
GoldenEye-VR-v0.3.0.apk SHA-256: 2634a1ff6a3af5727e5275626c42953dee35ab6470b533fc83d5bd3065cbcc11
Non-commercial fan project, not affiliated with Nintendo, Rare, Microsoft, MGM, Danjaq or Eon Productions. Texture packs belong to their authors. Voice chat uses the Opus codec (BSD licence).