github MrSco/goldeneye-vr v0.2.0

3 hours ago

GoldenEye VR v0.2.0: voice chat, and online play for everyone 🎙️

Bring your own game. This APK contains no GoldenEye game data. You need a ROM of the USA cartridge you own. Installing over any earlier version keeps your ROM and settings.

Online play now has the two things it was missing: public games anyone can join (from v0.1.19) and voice chat. That's worth a version number.

New

  • Voice chat in multiplayer. (#23)
    • Allow microphone access when you host or join, and talk. In the lobby everyone hears each other at full volume.
    • In a match, voices fade with distance and pan toward whoever is talking, so you can hear roughly where they are. Walls don't block voices.
    • Mute with the checkbox in the lobby, the Microphone row on the watch's Game Options page, or by holding left X + Y for half a second in play. Your choice is remembered.
    • Denied the microphone? You still hear the others.
  • Public internet games (since v0.1.19): host a public game and it appears in everyone's PUBLIC INTERNET GAMES list, or host a private one and share its join code. No IP addresses, no router setup: headsets connect directly when they can and through a Cloudflare relay when they can't.

Install

  • From v0.1.13 or newer: the launcher offers this update. Press Update beside Cheats....
  • From v0.1.12 or older: install GoldenEye-VR-v0.2.0.apk over your current version with SideQuest. It's signed with the same key, so there's nothing to uninstall. See the 5-step guide in the README.
  • Everyone in a game needs v0.2.0. Older versions don't see v0.2.0 games and can't join them.

Known issues

  • Multiplayer is still experimental. If the host quits, the match doesn't end cleanly for the others; the end of a match isn't shared between headsets; other players' hands don't move. Please report how it goes, with the Build line, each player's network (home Wi-Fi, phone hotspot...) and what each player heard and saw.
  • Holding the watch laser, the left arm changes size (#60).
  • On Frigate, the speedboat's left windshield pane is missing (#18).
  • Bullet holes can show a striped pattern from some positions (#29).
  • On Frigate and Surface 2 the water pattern can shimmer as you move your head (#30).
  • On Surface, a few patches of ground may not take bullet impacts (#32).
  • On Cradle, Trevelyan was seen floating in the air before the final showdown (#50).
  • Only the USA (NTSC-U) ROM is supported (#34).

Found a bug? Open an issue with:

  • the Build line from the launcher (this release: v0.2.0 Build 0e80ce4), or a screenshot with Show stats on
  • your headset model
  • the level

GoldenEye-VR-v0.2.0.apk SHA-256: 813afd6ccfb2325d51db0a68407aa169d122994c0faba414c72208f125a67bd0

Non-commercial fan project, not affiliated with Nintendo, Rare, Microsoft, MGM, Danjaq or Eon Productions. Texture packs belong to their authors. Voice chat uses the Opus codec (BSD licence).

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