GoldenEye VR v0.1.17: melee and real scopes 🥋🔭
Bring your own game. This APK contains no GoldenEye game data. You need a ROM of the USA cartridge you own. Installing over any earlier version keeps your ROM and settings.
New
- Melee with either hand. (#55, #57)
- Swing your free hand at a guard to karate-chop him, even with a gun in the other hand. Sneak up on one who hasn't seen you and he takes the full blow.
- Your gun hand swings too: a punch with fists, the sniper rifle's butt as a club, the knife, or a pistol-whip with any gun. A gun needs a firmer swing, so aiming around next to a guard doesn't hit him.
- A miss whooshes and a hit buzzes the controller. The trigger still punches as before.
- Scopes that magnify like the original. (#58, #59)
- The sniper scope now magnifies as the N64's zoom did: 4.4x to start, up to 25x zoomed in. It was about 2x before, because the lens only fills part of your view.
- While you aim the sniper, the left stick's side to side no longer strafes, so zooming doesn't move you off target.
- The Moonraker laser's scope works, at 3x.
- The KF7 and AR33 zoomed the whole screen when aiming on the N64. Bring your eye to their sights and a magnifier shows their original zoom: 2.2x and 3.3x.
- Holding the grip on a gun with a scope steadies your aim hard, as in Perfect Dark VR.
- HD + AI texture pack. The Mods page offers GoldenEye 007 HD + AI, our fork of the HD pack with AI upscales of the textures it doesn't cover yet: guards, weapons, parts of levels.
- Texture packs now update from the Mods page when a new version is out.
- In game, hold Menu and press X to switch the HD textures off and on to compare.
Fixed
- Aim steadying now holds on every frame. The frames drawn between game frames used your hand's raw angle, so its shake showed through.
Install
- From v0.1.13 or newer: the launcher offers this update. Press Update beside Cheats....
- From v0.1.12 or older: install
GoldenEye-VR-v0.1.17.apkover your current version with SideQuest. It's signed with the same key, so there's nothing to uninstall. See the 5-step guide in the README.
Known issues
- Reaching for the watch laser can swap the left arm for a lower-detail one (#60).
- On Frigate, the speedboat's left windshield pane is missing (#18).
- Bullet holes can show a striped pattern from some positions (#29).
- On Frigate and Surface 2 the water pattern can shimmer as you move your head (#30).
- On Surface, a few patches of ground may not take bullet impacts (#32).
- On Cradle, Trevelyan was seen floating in the air before the final showdown (#50). We couldn't make it happen again; if you see it, a screenshot helps.
- In the tank, cycle to tank shells yourself; climbing in doesn't select them, as on the N64.
- While dual wielding, the gun hand has no watch model. Looking at your wrist or pressing Menu still opens the watch.
- Only the USA (NTSC-U) ROM is supported (#34).
- Same as the N64, not bugs: guards never run out of ammo or reload (#44), Jungle's rope bridge is partly see-through (#47), and guards can shoot you across some ledges and through glass (#48).
Found a bug? Open an issue with:
- the Build line from the launcher (this release:
v0.1.17 Build 2ea2a6d), or a screenshot with Show stats on - your headset model
- the level
GoldenEye-VR-v0.1.17.apk SHA-256: c49c89369a1d64acd6ba8be8083a3a516ea5bbf42acef979f2dd847e3332cfd7
Non-commercial fan project, not affiliated with Nintendo, Rare, Microsoft, MGM, Danjaq or Eon Productions. Texture packs belong to their authors.