Nugget Doom 6.1.0, released October 17th, 2026.
New Features
- Frametime mode for the
FPScheat - Setting to draw to SDL texture directly
- Setting to clear SDL renderer every frame
Changes
- Made the NUGHUD have its own slot
- Made HUD Anchoring fine-tunable 1
- Improved and optimized clipping of Sprite Shadows
- Made messages scroll as they fade out when Message Fadeout is enabled
- Made automap marks flash brighter when using Highlight P.O.I.'s
- Improved how the NUGHUD's minimap interacts with the message list
- Improved carousel fadeout
- Allowed Fast-Forward outside of demo playback
Bug Fixes
- Lighting modes beyond Vanilla being darker than intended
- Custom skill not taking effect when starting a new game with it during demo playback
- Shadows of right-offset sprites being cut off
- Forced weapon carousel malfunctioning during demo playback
- Slow Motion affecting freecam speed
- Slow Motion persisting when pausing with the Pause key
Note: the Windows builds should be compatible with Windows 7 once again.
This will affect existing config files. ↩
Footnotes