github MrAlaux/Nugget-Doom nugget-doom-6.1.0
Nugget Doom 6.1.0

2 hours ago

Nugget Doom 6.1.0, released October 17th, 2026.

New Features

  • Frametime mode for the FPS cheat
  • Setting to draw to SDL texture directly
  • Setting to clear SDL renderer every frame

Changes

  • Made the NUGHUD have its own slot
  • Made HUD Anchoring fine-tunable 1
  • Improved and optimized clipping of Sprite Shadows
  • Made messages scroll as they fade out when Message Fadeout is enabled
  • Made automap marks flash brighter when using Highlight P.O.I.'s
  • Improved how the NUGHUD's minimap interacts with the message list
  • Improved carousel fadeout
  • Allowed Fast-Forward outside of demo playback

Bug Fixes

  • Lighting modes beyond Vanilla being darker than intended
  • Custom skill not taking effect when starting a new game with it during demo playback
  • Shadows of right-offset sprites being cut off
  • Forced weapon carousel malfunctioning during demo playback
  • Slow Motion affecting freecam speed
  • Slow Motion persisting when pausing with the Pause key

Note: the Windows builds should be compatible with Windows 7 once again.

Footnotes

  1. This will affect existing config files. ↩

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