Nugget Doom 4.2.0, released February 7th, 2025.
New Features
- Thing Lighting Mode setting
- Smart Autoaim setting
- Improved Weapon Toggles setting
Changes
- Merged changes from the following Woof! releases:
- Woof! 15.2.0, note:
- Removed
vertical_layoutproperty of SBARDEF widgets in favor of Woof'svertical[1]
- Removed
- Also merged reporting of SDL release/platform from Woof! post-15.2.0
- Woof! 15.2.0, note:
- Vertical weapon inertia now takes the sprite's height into account
- Made the following CVARs settable in
OPTIONS:always_bobannounce_milestonesbonuscount_capchasecam_crosshairchasecam_distancechasecam_heightchasecam_modedamagecount_capmenu_background_allmessage_fadeoutmessage_flashno_berserk_tintno_killough_faceno_menu_tintno_radsuit_tints_clipping_dist_x2use_nughudweapswitch_interruption
- Made
vertical_lockonnot settable inOPTIONS - Renamed
diminished_lightingtodiminishing_lighting[2]
Bug Fixes
- Weapon voxel models being incorrectly affected by view pitch
[1]. This may affect existing NUGHUDs.
[2]. This may affect existing config files.