github MrAlaux/Nugget-Doom nugget-doom-3.3.0
Nugget Doom 3.3.0

latest releases: nugget-doom-6.1.0, nugget-doom-6.0.1, nugget-doom-6.0.0...
2 years ago

Nugget Doom 3.3.0, released October 20th, 2024.

New Features

  • Custom Skill: duplicate monster spawns setting
  • FOV-based sky stretching setting
  • Flip Levels setting [thanks @ceski-1]
  • Allow [Weapon] Switch Interruption setting
  • Message Flash setting
  • Level-Stats Selection settings
  • Support for powerup-timer icons
    • Replaced hud_stats_icons with hud_allow_icons [1]
  • Support for crouching-player sprites
    • Allowed crouching when using the chasecam if said sprites are provided
  • Quit Sound setting, enabled by default

Changes

  • Improved loading speed when rewinding
  • Autosave improvements:
    • Separated level-end autosaves and periodic autosaves into two settings,
      enabled the former by default, and gave menu items to both
    • Autosaves are now prefixed as per the executable's name
  • NUGHUD:
    • Replaced _gap property of bars with _xstep and _ystep, allowing for vertical bars [2]
    • Extended bars' _ups range to [10, 10000]
    • Extended nughud_viewoffset range to [-32, 32]
  • Bloodier Gibbing setting now adds crushing effects
  • Extended Blink [Automap] Marks feature to also highlight keyed lines
  • Freecam speed is now mostly independent of game speed
  • Improved interpolation of chasecam speed effect
  • Made force_flip_pan affect the OpenAL 3D sound module [by @ceski-1]
  • Renamed ZDoom-like Item Drops (zdoom_item_drops) to Toss Items Upon Death (tossdrop) [1]
  • Removed 'BABYMODE' cheat
  • Removed Upward Message Scrolling menu item

Bug Fixes

  • Crash when loading status bars taller than 32px
  • Vertically scrolling skies being affected by sky-stretching settings
  • 'FAST' cheat not fully toggling fast monsters outside of custom skill
  • Fallback status-bar Berserk graphic not taking NUGHUD Ammo alignment into account
  • Tag Finder not highlighting hidden lines
  • Last-weapon button being affected by Skip Ammoless Weapons setting
  • Horizontal-autoaim indicators reacting to fuzzy targets regardless of detection setting
  • [Crosshair] Translucency menu item not being disabled when the crosshair were disabled

[1]. This will affect existing config files.

[2]. This may affect existing NUGHUDs.

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