Nugget Doom 3.3.0, released October 20th, 2024.
New Features
- Custom Skill: duplicate monster spawns setting
- FOV-based sky stretching setting
- Flip Levels setting [thanks @ceski-1]
- Allow [Weapon] Switch Interruption setting
- Message Flash setting
- Level-Stats Selection settings
- Support for powerup-timer icons
- Replaced
hud_stats_iconswithhud_allow_icons[1]
- Replaced
- Support for crouching-player sprites
- Allowed crouching when using the chasecam if said sprites are provided
- Quit Sound setting, enabled by default
Changes
- Improved loading speed when rewinding
- Autosave improvements:
- Separated level-end autosaves and periodic autosaves into two settings,
enabled the former by default, and gave menu items to both - Autosaves are now prefixed as per the executable's name
- Separated level-end autosaves and periodic autosaves into two settings,
- NUGHUD:
- Replaced
_gapproperty of bars with_xstepand_ystep, allowing for vertical bars [2] - Extended bars'
_upsrange to [10, 10000] - Extended
nughud_viewoffsetrange to [-32, 32]
- Replaced
- Bloodier Gibbing setting now adds crushing effects
- Extended Blink [Automap] Marks feature to also highlight keyed lines
- Freecam speed is now mostly independent of game speed
- Improved interpolation of chasecam speed effect
- Made
force_flip_panaffect the OpenAL 3D sound module [by @ceski-1] - Renamed ZDoom-like Item Drops (
zdoom_item_drops) to Toss Items Upon Death (tossdrop) [1] - Removed 'BABYMODE' cheat
- Removed Upward Message Scrolling menu item
Bug Fixes
- Crash when loading status bars taller than 32px
- Vertically scrolling skies being affected by sky-stretching settings
- 'FAST' cheat not fully toggling fast monsters outside of custom skill
- Fallback status-bar Berserk graphic not taking NUGHUD Ammo alignment into account
- Tag Finder not highlighting hidden lines
- Last-weapon button being affected by Skip Ammoless Weapons setting
- Horizontal-autoaim indicators reacting to fuzzy targets regardless of detection setting
- [Crosshair] Translucency menu item not being disabled when the crosshair were disabled
[1]. This will affect existing config files.
[2]. This may affect existing NUGHUDs.