Nugget Doom 2.1.0, released September 1st, 2023.
WARNING: Saves from previous versions are incompatible with this version.
New Features
- Horizontal Weapon Centering setting
- Switch [Weapon] on Pickup setting
- Key to equip last used weapon
- Tag Finder from PrBoomX
- Key to teleport to Automap pointer
- Blink Missing Keys setting
- Support for optional sounds (Crispy Doom's and more)
- NUGHUD:
- Made patches and some Status Bar widgets alignable;
- Armor icon;
- Infinity icon;
- Ammo count font;
- Toggle to draw percentage signs.
- Announce Milestone Completion setting
- (In)Complete Milestone Color choices
- Customizable dark menu background/dark Automap overlay darkening
- Woof savegame compatibility
Changes
- Powerup Timers now display
"instead ofS - Extended Mouselook range; pitch effects are now applied even when looking all the way up and down
- Disabled crosshair when using Chasecam; now configurable through the
chasecam_crosshairCVAR - Permanent Weapon Bobbing can now be toggled through the
always_bobCVAR - Made Extra Gibbing configurable through the
extra_gibbing_#CVARs - Moved Nugget key bindings to Key Bindings page 10
Bug Fixes
- FOV-related sky stretching issues
- Weapon lowering under certain conditions
- Caching of certain NUGHUD patches (fixed some crashes when using e.g. Status Bar graphics)
- Vertical weapon inertia reset when disabling mouselook/padlook
- NUGHUD forced widescreen shifting being applied in all screen sizes
- Death Camera health check; it wouldn't work if the player's health were exactly 0
- Delayed Chasecam speed effect to mitigate stutter