Nugget Doom 1.14.0, released on May 23rd, 2023.
2023-05-24 Update: Replaced Windows builds with artifact builds.
2023-06-03 Update: Replaced Debian Package to fix FluidSynth support.
New Features
- "Fade" screen wipe
- Teleporter Zoom setting
- "Use" Button Timer setting
- Teleport Timer setting
- Key Pickup Timer setting
- NUGHUD:
- Now supports custom fonts for most Status Bar widgets
- Now allows to relocate the Level Name, Coordinates, FPS, Messages and Secret Message text lines
- Now allows to specify an alignment for supported text lines
- Now supports widescreen shifting values to force said shift
- Now supports Arms number 1
- Reverted X and Y position maximums back to 320 and 200 respectively, and maximum weapon height back to 200
Changes
- Merged Woof 11.0.0 to 11.1.4's changes, therefore:
- 'FREEZE' cheat now has only one mode
- Changed default positions for Time and Stats displays in NUGHUD
- Changed FOV default from 81 to 90
- FOV is now changed gradually in most cases
- Reduced turning/freelook sensitivity when zoomed in
- Weapons are now lowered when zooming in
- Automap position isn't reset to player position when opening it with Follow Mode off
- Adjusted "Seizure" screen wipe's speed to match "Melt" and "Fade"
- FOV changes are now disabled in Strict Mode only
- Viewheight changes are now disabled in Strict Mode only
- Extended functionality for the 'SUMMON' cheat
- Removed menu item for "Alternative Arms Display"
- Alternative
A_FireCGun()andA_CPosAttack()sounds are only looked up once - The "Nugget Settings" category is now split across pages 5 and 6
- Renamed "Imitate player's breathing" to "Subtle Idle Bobbing/Breathing"
- Forced
comp_choppersOFF outside of Casual Play - Strict Mode update:
- Disabled usage of
gamma2 - Forced
no_menu_tintOFF - Forced
s_clipping_dist_x2OFF - Forced
a11y_weapon_flashON - Forced
a11y_weapon_psprON - Forced
a11y_invul_colormapON - Forced
bobbing_styleto 0 (Vanilla) - Forced
weaponsquatOFF - Forced
sx_fixOFF - Disabled usage of
nughud.weapheight - Forced
smooth_countsOFF - Disabled usage of
mapcolor_uscr - Forced
fuzzdark_modeOFF - Forced
comp_blazing2ON - Forced
comp_manualdoorON - Forced
comp_switchsourceOFF - Forced
comp_cgundblsndON - Forced
comp_cgunnersfxOFF - Forced
comp_flamstOFF - Forced
comp_deadoffON - Forced
comp_keypalON - Forced
sp_chatOFF - Disabled usage of
DSCHGUN
- Disabled usage of
Bug Fixes
- Fixed a demo desync
- Fixed FOV calculations; Doom Retro's FOV behavior is now matched (FOV value corresponds to FOV in degrees)
- Fixed some FOV-related sky rendering issues
- Made "Seizure" screen wipe's speed consistent in low and high resolution
- Fixed some cheat activation messages
- Zoom FOV is now mostly unaffected by changes to normal FOV, and vice versa
- Fixed Face widget not being drawn in NUGHUD if
nughud.face.x = 0 - Fixed not-found (surely non-existent) NUGHUD and Berserk/Medkit graphics being looked up constantly
- In Strict Mode:
- Fixed
damagecount - Enabled
view_bobbing_percentagemenu item - Fixed
player->viewheightcapping - Enabled
center_weaponmenu item
- Fixed
Thanks to @Mariiibo for providing the Debian package.