github MrAlaux/Nugget-Doom nugget-doom-1.14.0
Nugget Doom 1.14.0

latest releases: nugget-doom-6.0.1, nugget-doom-6.0.0, nugget-doom-5.1.0...
3 years ago

Nugget Doom 1.14.0, released on May 23rd, 2023.

2023-05-24 Update: Replaced Windows builds with artifact builds.
2023-06-03 Update: Replaced Debian Package to fix FluidSynth support.

New Features

  • "Fade" screen wipe
  • Teleporter Zoom setting
  • "Use" Button Timer setting
  • Teleport Timer setting
  • Key Pickup Timer setting
  • NUGHUD:
    • Now supports custom fonts for most Status Bar widgets
    • Now allows to relocate the Level Name, Coordinates, FPS, Messages and Secret Message text lines
    • Now allows to specify an alignment for supported text lines
    • Now supports widescreen shifting values to force said shift
    • Now supports Arms number 1
    • Reverted X and Y position maximums back to 320 and 200 respectively, and maximum weapon height back to 200

Changes

  • Merged Woof 11.0.0 to 11.1.4's changes, therefore:
    • 'FREEZE' cheat now has only one mode
    • Changed default positions for Time and Stats displays in NUGHUD
  • Changed FOV default from 81 to 90
  • FOV is now changed gradually in most cases
  • Reduced turning/freelook sensitivity when zoomed in
  • Weapons are now lowered when zooming in
  • Automap position isn't reset to player position when opening it with Follow Mode off
  • Adjusted "Seizure" screen wipe's speed to match "Melt" and "Fade"
  • FOV changes are now disabled in Strict Mode only
  • Viewheight changes are now disabled in Strict Mode only
  • Extended functionality for the 'SUMMON' cheat
  • Removed menu item for "Alternative Arms Display"
  • Alternative A_FireCGun() and A_CPosAttack() sounds are only looked up once
  • The "Nugget Settings" category is now split across pages 5 and 6
  • Renamed "Imitate player's breathing" to "Subtle Idle Bobbing/Breathing"
  • Forced comp_choppers OFF outside of Casual Play
  • Strict Mode update:
    • Disabled usage of gamma2
    • Forced no_menu_tint OFF
    • Forced s_clipping_dist_x2 OFF
    • Forced a11y_weapon_flash ON
    • Forced a11y_weapon_pspr ON
    • Forced a11y_invul_colormap ON
    • Forced bobbing_style to 0 (Vanilla)
    • Forced weaponsquat OFF
    • Forced sx_fix OFF
    • Disabled usage of nughud.weapheight
    • Forced smooth_counts OFF
    • Disabled usage of mapcolor_uscr
    • Forced fuzzdark_mode OFF
    • Forced comp_blazing2 ON
    • Forced comp_manualdoor ON
    • Forced comp_switchsource OFF
    • Forced comp_cgundblsnd ON
    • Forced comp_cgunnersfx OFF
    • Forced comp_flamst OFF
    • Forced comp_deadoff ON
    • Forced comp_keypal ON
    • Forced sp_chat OFF
    • Disabled usage of DSCHGUN

Bug Fixes

  • Fixed a demo desync
  • Fixed FOV calculations; Doom Retro's FOV behavior is now matched (FOV value corresponds to FOV in degrees)
  • Fixed some FOV-related sky rendering issues
  • Made "Seizure" screen wipe's speed consistent in low and high resolution
  • Fixed some cheat activation messages
  • Zoom FOV is now mostly unaffected by changes to normal FOV, and vice versa
  • Fixed Face widget not being drawn in NUGHUD if nughud.face.x = 0
  • Fixed not-found (surely non-existent) NUGHUD and Berserk/Medkit graphics being looked up constantly
  • In Strict Mode:
    • Fixed damagecount
    • Enabled view_bobbing_percentage menu item
    • Fixed player->viewheight capping
    • Enabled center_weapon menu item

Thanks to @Mariiibo for providing the Debian package.

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