Major Changes
- The GShade Installer, GShade Control Panel, and GShade Update Reminder have been fully translated into Japanese and Simplified Chinese, with additional languages to come.
- The infinite shader loading issue under various
DirectX 9
games such as The Sims 4 should now be resolved.- Please note that this does not mean specific shaders which are incompatible with some versions of
DirectX 9
will suddenly work. - Using a different graphics API such as
DirectX 11
should the game support it, orDXVK
if it does not, is still recommended.
- Please note that this does not mean specific shaders which are incompatible with some versions of
- All changes from ReShade version
6.6.1
have been added.
Known Issues
- Automatic depth buffer detection will not function properly under Black Dragon Viewer (Second Life) due to how its PBR changes were implemented.
- It is still possible to manually select a functional depth buffer by enabling only the
DisplayDepth.fx
shader on theHome
tab and then selecting a valid depth buffer from theAdd-ons
tab underGeneric Depth
, but this will likely need to be done on every app launch.
- It is still possible to manually select a functional depth buffer by enabling only the