Minor Changes
- Added some additional fallback checks to try for Final Fantasy XIV automatic path detection in the GShade Installer and GShade Control Panel.
- All changes from ReShade version
6.3.3
have been added.
Known Issues
- Automatic depth buffer detection will not function properly under Black Dragon Viewer (Second Life) due to how its PBR changes were implemented.
- It is still possible to manually select a functional depth buffer by enabling only the
DisplayDepth.fx
shader on theHome
tab and then selecting a valid depth buffer from theAdd-ons
tab underGeneric Depth
, but this will likely need to be done on every app launch.
- It is still possible to manually select a functional depth buffer by enabling only the
Shader Changes
- The following shaders have been updated:
- CMAA_2.fx
- Layer.fx - Added saturation/brightness adjustment.
- MultiLayer.fx - Added saturation/brightness adjustment.
- MultiStageDepth.fx - Added saturation/brightness adjustment.
- pCamera.fx
- PerfectPerspective.fx
- StageDepth.fx - Added saturation/brightness adjustment.
- Swirl.fx