github Mortalitas/GShade v5.1.4
v5.1.4 The Spookiest Coldfix There Ever Was

9 hours ago

Minor Changes

  • Added some additional fallback checks to try for Final Fantasy XIV automatic path detection in the GShade Installer and GShade Control Panel.
  • All changes from ReShade version 6.3.3 have been added.

Known Issues

  • Automatic depth buffer detection will not function properly under Black Dragon Viewer (Second Life) due to how its PBR changes were implemented.
    • It is still possible to manually select a functional depth buffer by enabling only the DisplayDepth.fx shader on the Home tab and then selecting a valid depth buffer from the Add-ons tab under Generic Depth, but this will likely need to be done on every app launch.

Shader Changes

  • The following shaders have been updated:
    • CMAA_2.fx
    • Layer.fx - Added saturation/brightness adjustment.
    • MultiLayer.fx - Added saturation/brightness adjustment.
    • MultiStageDepth.fx - Added saturation/brightness adjustment.
    • pCamera.fx
    • PerfectPerspective.fx
    • StageDepth.fx - Added saturation/brightness adjustment.
    • Swirl.fx

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