github Mortalitas/GShade v4.0.3
v4.0.3: See Changelog For More Information

latest releases: v5.1.0, v5.0.2, v5.0.1...
18 months ago

Bug Fixes:

  • Fixed an issue where some shaders would consistently fail to compile under DirectX 9 games such as The Sims 4.
  • Fixed an issue where some addons would fail to load under some configurations.
  • Fixed an issue where minor updates would incorrectly disable screenshot and other keybind functionality. Note that this bug was introduced in 4.0.0, and the fix is not retroactive. It will only apply to minor updates after 4.0.3.
  • Fixed an issue where some preprocessor functions were ignored, leading to shader compile failures.
  • Fixed some some common ReShade addon config files being moved to gshade-shaders\Custom in error.

Known Issues:

  • Switching to legacy Phantasy Star Online 2 districts will trigger a game crash for some users. We are continuing to investigate this issue.

Shader Changes

  • The following shaders have been updated:

    • ColorAndDither.fxh
    • PD80_02_Cinetools_LUT.fx - Reverted the temporary workaround for the earlier preprocessor issues.

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