github Mortalitas/GShade v4.0.2
v4.0.2: See Changelog For More Information

latest releases: v5.1.4, v5.1.3, v5.1.2...
22 months ago

Bug Fixes:

  • Fixed an issue where GShade would attempt to install to an incorrect location for Guild Wars 2 based on old behaviors for the game.
  • Fixed an issue where language settings would fail to be loaded for the GShade overlay under specific system locales.

Known Issues:

  • Switching to legacy Phantasy Star Online 2 districts will trigger a game crash for some users. We are continuing to investigate this issue and hope to address it in a third hotfix.

  • The ## preprocessor operator is currently non-functional, which may lead to some non-bundled shaders failing to compile. As this issue is present in ReShade itself, a fix for this will be implemented in a third hotfix as soon as it's available upstream.

Shader Changes

  • The following shaders have been updated:

    • ColorAndDither.fxh
    • PD80_02_Cinetools_LUT.fx - Added a temporary workaround to fix compilation pending a proper fix for the above known preprocessor issue.

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