Bug Fixes:
- Fixed an issue where GShade would attempt to install to an incorrect location for Guild Wars 2 based on old behaviors for the game.
- Fixed an issue where language settings would fail to be loaded for the GShade overlay under specific system locales.
Known Issues:
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Switching to legacy Phantasy Star Online 2 districts will trigger a game crash for some users. We are continuing to investigate this issue and hope to address it in a third hotfix.
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The ## preprocessor operator is currently non-functional, which may lead to some non-bundled shaders failing to compile. As this issue is present in ReShade itself, a fix for this will be implemented in a third hotfix as soon as it's available upstream.
Shader Changes
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The following shaders have been updated:
- ColorAndDither.fxh
- PD80_02_Cinetools_LUT.fx - Added a temporary workaround to fix compilation pending a proper fix for the above known preprocessor issue.