github Mortalitas/GShade v3.5.1
v3.5.1: See Changelog For More Information

latest releases: v5.1.0, v5.0.2, v5.0.1...
21 months ago

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Important Notice:

GShade 3.5 will be the final major branch based on ReShade 4. Minor updates will still continue to be released as-needed for any pressing issues or bugs. The next major update, GShade 4.0, will be released when a full rebase of GShade's features on ReShade 5 has been completed.

As this process may take some time due to ReShade 5 being a near-complete rewrite of the software, I thank you for your patience, your souls, and for using GShade.

Minor Changes:

  • CPU autodetection for AVX instruction support has been added to the Windows installer, which means there's no longer any need manually move dll's around for older CPU's on Windows installations.
  • Backups should now be more streamlined and much smaller.
    • Included shaders and textures will no longer be included in backups.
    • Shaders and textures which are not included with GShade inside of the gshade-shaders folder will always be backed up.
    • All presets will still always be backed up.

UI Changes:

  • AVX/non-AVX labels have been added alongside the existing versioning info on the About tab and elsewhere in the in-game overlay.

Bug Fixes:

  • Fixed an issue with the Preset Converter where some presets which did not need conversion inside of the Custom folder would still be converted.
    • For cases where this has happened after installing GShade 3.5.0, please restore a backup of your presets via the GShade Backups folder, accessible from the Tools tab of the GShade Control Panel or located manually at: ?:\Users\Public\GShade Backups\

Known Issues:

  • The Sims 4 users may not be prompted to close the game when updating from versions of GShade older than 3.5.0 through the GShade Control Panel or the in-game overlay, causing updates to not fully install properly.
    • Closing The Sims 4 and installing GShade again without uninstalling it will solve this problem.
  • Vulkan support for CEMU is currently not working. A possible resolution may be available alongside the future GShade 4.0 release.

Shader Changes

  • The following shaders have been updated:
    • BulgePinch.fx - Fixed broken blending.
    • Copyright.fx - Fixed broken Neneko textures.
    • Swirl.fx - Fixed broken blending.
    • Wave.fx - Fixed broken blending.
    • ZigZag.fx - Fixed broken blending.

Preset Changes:

  • The following presets have been updated:
    • FFXIV:
      • Ipsusu\IpsusuGameplayLite (Just Colour, Max FPS)\HUD Included in Filter (No FFKeepUI) - Fastest, Max FPS\*.ini
      • Ipsusu\IpsusuScreenieAmber.ini
      • Ipsusu\IpsusuScreenieCool.ini
      • Ipsusu\IpsusuScreenieCrystal.ini
      • Ipsusu\IpsusuScreenieMelon.ini
      • Ipsusu\IpsusuScreenieVanilla.ini
      • Ipsusu\IpsusuScreenieWarm.ini
      • Ipsusu\IpsusuUltimateAmber.ini
      • Ipsusu\IpsusuUltimateCool.ini
      • Ipsusu\IpsusuUltimateCrystal.ini
      • Ipsusu\IpsusuUltimateMelon.ini
      • Ipsusu\IpsusuUltimatePastel.ini
      • Ipsusu\IpsusuUltimateVanilla.ini
      • Ipsusu\IpsusuUltimateWarm.ini

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