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https://discord.gg/gposers
Important Notice:
GShade 3.5 will be the final major branch based on ReShade 4. Minor updates will still continue to be released as-needed for any pressing issues or bugs. The next major update, GShade 4.0, will be released when a full rebase of GShade's features on ReShade 5 has been completed.
As this process may take some time due to ReShade 5 being a near-complete rewrite of the software, I thank you for your patience, your souls, and for using GShade.
Minor Changes:
- CPU autodetection for AVX instruction support has been added to the Windows installer, which means there's no longer any need manually move dll's around for older CPU's on Windows installations.
- Backups should now be more streamlined and much smaller.
- Included shaders and textures will no longer be included in backups.
- Shaders and textures which are not included with GShade inside of the gshade-shaders folder will always be backed up.
- All presets will still always be backed up.
UI Changes:
- AVX/non-AVX labels have been added alongside the existing versioning info on the About tab and elsewhere in the in-game overlay.
Bug Fixes:
- Fixed an issue with the Preset Converter where some presets which did not need conversion inside of the Custom folder would still be converted.
- For cases where this has happened after installing GShade 3.5.0, please restore a backup of your presets via the GShade Backups folder, accessible from the Tools tab of the GShade Control Panel or located manually at: ?:\Users\Public\GShade Backups\
Known Issues:
- The Sims 4 users may not be prompted to close the game when updating from versions of GShade older than 3.5.0 through the GShade Control Panel or the in-game overlay, causing updates to not fully install properly.
- Closing The Sims 4 and installing GShade again without uninstalling it will solve this problem.
- Vulkan support for CEMU is currently not working. A possible resolution may be available alongside the future GShade 4.0 release.
Shader Changes
- The following shaders have been updated:
- BulgePinch.fx - Fixed broken blending.
- Copyright.fx - Fixed broken Neneko textures.
- Swirl.fx - Fixed broken blending.
- Wave.fx - Fixed broken blending.
- ZigZag.fx - Fixed broken blending.
Preset Changes:
- The following presets have been updated:
- FFXIV:
- Ipsusu\IpsusuGameplayLite (Just Colour, Max FPS)\HUD Included in Filter (No FFKeepUI) - Fastest, Max FPS\*.ini
- Ipsusu\IpsusuScreenieAmber.ini
- Ipsusu\IpsusuScreenieCool.ini
- Ipsusu\IpsusuScreenieCrystal.ini
- Ipsusu\IpsusuScreenieMelon.ini
- Ipsusu\IpsusuScreenieVanilla.ini
- Ipsusu\IpsusuScreenieWarm.ini
- Ipsusu\IpsusuUltimateAmber.ini
- Ipsusu\IpsusuUltimateCool.ini
- Ipsusu\IpsusuUltimateCrystal.ini
- Ipsusu\IpsusuUltimateMelon.ini
- Ipsusu\IpsusuUltimatePastel.ini
- Ipsusu\IpsusuUltimateVanilla.ini
- Ipsusu\IpsusuUltimateWarm.ini
- FFXIV: