github Mortalitas/GShade v3.4.1
v3.4.1: See Changelog For More Information

latest releases: v5.1.3, v5.1.2, v5.1.1...
3 years ago

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Minor Changes:

  • Whitelisting for Star Wars Galaxies has been adjusted to better support additional private servers.
  • New Unofficially Supported Games:
    • Vindictus

Bug Fixes:

  • A potential fix for an issue where default settings would sometimes not be loaded if the GShade.ini config file was missing or corrupt has been applied.
    • Due to the above, the default screenshot PNG compression settings will be set for this minor update and the next major update to ensure that sane compression settings are present for all users.
  • Fixed a rare issue in all utilities where the on-app-startup process check would be blocked by an antivirus and lead to an app crash.
  • Fixed an issue with the UI rounding settings for the Minty's Periwinkle Mint theme.

Shader Changes

  • The following shaders have been updated:
    • ArtisticVignette.fx - Implemented Blending.fxh helper macros.
    • Blending.fxh - Fixed color dodge blending mode, added two new divide blending modes, added some helper preprocessor macros.
    • BulgePinch.fx - Fixed a missing header include, implemented Blending.fxh helper macros.
    • ColorChart.fx - Removed unused Blending.fxh include.
    • Copyright.fx - Implemented Blending.fxh helper macros.
    • Layer*.fx - Implemented Blending.fxh helper macros.
    • MultiStageDepth.fx - Implemented Blending.fxh helper macros.
    • pkd_LayerCake.fx - Implemented new divide blending modes.
    • StageDepth*.fx - Implemented Blending.fxh helper macros.
    • Swirl.fx - Implemented Blending.fxh helper macros.
    • Wave.fx - Implemented Blending.fxh helper macros.
    • ZigZag.fx - Implemented Blending.fxh helper macros.

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