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Major Changes:
- Added a new option titled Shader Load Delay to the Shaders & Techniques category under the Settings tab of the in-game overlay.
- This new option allows you to manually set the delay (number of frames) on startup before effects are rendered. The default is 500, but to replicate ReShade and pre-3.2.0 GShade behaviors, set it to 0.
- Some amount of delay is necessary to avoid crashes on startup on slower machines and/or if libraries like d912pxy are used.
Bug Fixes:
- A bug where using the Simple theme would in some cases cause the in-game overlay to become 100% transparent has been fixed.
- A bug where using Performance Mode would hide shader settings has been fixed.
- A bug with the ChromaKey option where screenshots were entirely transparent has been fixed.
- A bug with the converter where an extra set of Techniques and TechniqueSorting keys could be added and end up leading to malfunctioning converted presets has been fixed.
- A bug with the converter where some unused keys could be added to converted presets has been fixed.
- A bug with the Control Panel converter where it would erroneously create multiple subdirectories for its backup has been fixed.
Shader Changes:
- The following shaders have been updated to suppress warnings:
- ContrastStretch.fx
- Deband.fx
- FineSharp.fx
- PPFX_SSDO.fx
- WhitepointFixer.fx
Preset Changes:
- The following presets have been updated:
- FFXIV:
- Fairy\Fairy Gentle Touch.ini - Fixed an issue leading to a compiler error.
- Maya Purple Cocoon\Maya PurpleFog.ini -> Maya Purple Fog.ini
- FFXIV: