github Mortalitas/GShade v3.2.1
v3.2.1: See Changelog For More Information

latest releases: v5.1.3, v5.1.2, v5.1.1...
3 years ago

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https://discord.gg/gposers

Major Changes:

  • Added a new option titled Shader Load Delay to the Shaders & Techniques category under the Settings tab of the in-game overlay.
    • This new option allows you to manually set the delay (number of frames) on startup before effects are rendered. The default is 500, but to replicate ReShade and pre-3.2.0 GShade behaviors, set it to 0.
    • Some amount of delay is necessary to avoid crashes on startup on slower machines and/or if libraries like d912pxy are used.

Bug Fixes:

  • A bug where using the Simple theme would in some cases cause the in-game overlay to become 100% transparent has been fixed.
  • A bug where using Performance Mode would hide shader settings has been fixed.
  • A bug with the ChromaKey option where screenshots were entirely transparent has been fixed.
  • A bug with the converter where an extra set of Techniques and TechniqueSorting keys could be added and end up leading to malfunctioning converted presets has been fixed.
  • A bug with the converter where some unused keys could be added to converted presets has been fixed.
  • A bug with the Control Panel converter where it would erroneously create multiple subdirectories for its backup has been fixed.

Shader Changes:

  • The following shaders have been updated to suppress warnings:
    • ContrastStretch.fx
    • Deband.fx
    • FineSharp.fx
    • PPFX_SSDO.fx
    • WhitepointFixer.fx

Preset Changes:

  • The following presets have been updated:
    • FFXIV:
      • Fairy\Fairy Gentle Touch.ini - Fixed an issue leading to a compiler error.
      • Maya Purple Cocoon\Maya PurpleFog.ini -> Maya Purple Fog.ini

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