github Mortalitas/GShade v1.3.0
v1.3.0: See Changelog For More Information

latest releases: v5.0.2, v5.0.1, v5.0.0...
4 years ago

Join the GPOSERS Discord for the installer and zipped packages:
https://discord.gg/39WpvU2

Major Changes:
GShade is now and at present the only ReShade distribution capable of fully ignoring the Final Fantasy XIV UI, so long as KeepUI and RestoreUI are used correctly.
That means player/npc nameplates will no longer be effected by Techniques, and the standard MNK/AST/BRD job bars now look normal.
The GShade .dll now has had its version number updated to 4.3.0.

All of the changes in ReShade 4.3.0 have been merged into GShade. Note that some were already included in the previous GShade release. See the release notes here:
https://reshade.me/forum/releases/5417-4-3

UI Changes:
Renamed "Effect Search Paths" to "Shader Search Paths" in the Settings tab for the sake of clarity.

Shader Changes:
The process of updating & splitting an old, beloved, and abandoned shader pack from ReShade 0.x & 1.x called PPFX is now underway. The first three shaders to come of it are PPFX_Bloom.fx, PPFX_Godrays, and PPFX_SSDO.fx. SSDO is an older approach to Ambient Occlusion and looks a little different from the MXAO Techniques you're used to.
For the original author's notes about the pack, see: https://reshade.me/forum/shader-presentation/372-ppfx-shaderpack-1-03-29-ssdo-gi-and-much-more
Please do NOT try to download the fx file from the above link and ask us why it's not working. The ReShade 4 compatible shaders will be added to GShade as they're completed and will all have the prefix PPFX_.

The following shaders have been added:
4xBRZ.fx
GAUSSIAN.fx
PPFX_Bloom.fx
PPFX_Godrays.fx
PPFX_SSDO.fx

The following shaders have been updated:
ASCII.fx
CinematicDOF.fx
DOF.fx
ExtendedLevels.fx
Nostalgia.fx
PandaFX.fx
Spotlight*.fx

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