github MobileNativeFoundation/rules_xcodeproj 0.12.0
0.12.0: More efficient/correct linker flags

latest releases: 3.2.0, 3.1.2, 3.1.1...
2 years ago

What’s Changed

⚠️ Breaking Changes ⚠️

  • VFS overlays (e.g. swift.vfsoverlay or rules_ios's apple_library) are no longer supported in BwX mode: #1559

New

  • Started to add support for bzlmod: #1502

Fixes and Improvements

  • Upgraded rules_swift to 1.5.1: #1571
  • Upgraded rules_apple to 2.0.0 (when using Bazel 6): #1503
  • App extensions and watchOS apps are now debuggable: #1536
  • rules_xcodeproj's .lldbinit is now created in a launch pre-action: #1532, #1533, #1534, #1535, and #1587
  • The link.params file is now lazily generated, and has most flags passed through directly from Bazel: #1521, #1522, #1538, #1541, #1542, #1543, #1544, #1546, #1547, #1548, #1549, #1551, #1557, #1569, #1570, #1572, #1582, and #1595
  • Started work on passing through compiler flags directly from Bazel: #1565, #1566, #1568, #1569, #1570, #1573, #1574, #1575, #1576, #1577, #1578, #1579, #1583, #1581, #1592, and #1595
  • BwX mode now picks up additional "headers" (e.g. hmaps), though see this FAQ for caveats : #1539 and #1540
  • Added support for command line args in test schemes: #1520
  • If a custom scheme sets custom_working_directory, it's now also applied to the Profile action: #1501
  • Improved iMessage app extension scheme creation: #1531
  • Header-only libraries now are represented by Xcode targets: #1494
  • The executable bit is now correctly set for all scripts embedded in the generated project: #1527
  • Fixed BwX Swift debugging: #1526 and #1530
  • Fixed BwX Index Build failure: #1552
  • Fixed incorrect BwB copy path for macOS tests: #1593
  • Fixed search path references to bazel-out and external directories: #1528
  • Fixed crash generating project with apple_universal_binary: #1453
  • Fixed an unresolved breakpoints edge case: #1588, #1589, and #1590

Full Changelog: 0.11.0...0.12.0

Contributors

Workspace Snippet

Please use the release asset (release.tar.gz) from your Bazel WORKSPACE instead of GitHub's source asset to reduce download size and improve reproducibility.

load("@bazel_tools//tools/build_defs/repo:http.bzl", "http_archive")

http_archive(
    name = "com_github_buildbuddy_io_rules_xcodeproj",
    sha256 = "630e3434b49e80783430ef470c0e9a7f1c8b4e648f789b9fe324fcd37ade8a19",
    url = "https://github.com/buildbuddy-io/rules_xcodeproj/releases/download/0.12.0/release.tar.gz",
)

load(
    "@com_github_buildbuddy_io_rules_xcodeproj//xcodeproj:repositories.bzl",
    "xcodeproj_rules_dependencies",
)

xcodeproj_rules_dependencies()

load(
    "@build_bazel_rules_apple//apple:repositories.bzl",
    "apple_rules_dependencies",
)

apple_rules_dependencies()

load(
    "@build_bazel_rules_swift//swift:repositories.bzl",
    "swift_rules_dependencies",
)

swift_rules_dependencies()

load(
    "@build_bazel_rules_swift//swift:extras.bzl",
    "swift_rules_extra_dependencies",
)

swift_rules_extra_dependencies()

load(
    "@build_bazel_apple_support//lib:repositories.bzl",
    "apple_support_dependencies",
)

apple_support_dependencies()

Don't miss a new rules_xcodeproj release

NewReleases is sending notifications on new releases.