72.0.0 (2023-01-09)
Bug Fixes
- #3326 NetworkIdentity doesn't reset SyncObjects anymore (#3339) (273f910)
- #3330 #2422 SpawnObjects now activates, but does not spawn scene objects with inactive parents (#3347) (3c85efa)
- #3334 NetworkClient DestroyAllClientObjects Before ClearSpawners (#3336) (c364d19)
- #3340 SyncList callbacks are only called once (c5aa474)
- #3340 SyncSet/Dictionary callbacks are only called once (7b7ad85)
- #3341 SyncLists can now be modified before spawning again (8570afa)
- #3342 InitSyncObject IsWritable/IsRecording permissions fixed for host mode and other player's objects on client (02218bd)
- #3343 allow modifying client synclists for unspawned objects like character previews (0d53f7c)
- forgot to remove SyncList OnSerializeAll log message (d645aad)
- kcp2k V1.27. fixes #3337 (2c9f6c4)