5.1.0 (2019-11-28)
Bug Fixes
- OnSetHostVisibility can now check if it has authority (888e46c)
- Pass the name of the invoking class and desired command when an object has no authority. (#1216) (701f4f4)
- spawnwithauthority works again in host mode (5b04836)
- when modifying a prefab, Unity calls OnValidate for all scene objects based on that prefab, which caused Mirror to reset the sceneId because we only checked if a prefab is currently edited, not if THIS prefab is currently edited (db99dd7)
Features
- An authenticator that times out other authenticators (#1211) (09f6892)
- NetworkConnection is optional for handlers (#1202) (bf9eb61)
- Pass all information to spawn handler (#1215) (d741bae)
- Script Templates (#1217) (8cf6a07)
- SyncToOwner now works with authority (#1204) (92d0df7)