github MirrorNetworking/Mirror v32.1.2

latest releases: v89.8.1, v89.8.0, v89.7.4...
3 years ago

32.1.2 (2021-03-02)

Bug Fixes

  • NetworkClient/Server: use the new custom NetworkLateUpdate instead of Unity's LateUpdate. fixes possible data races where other component's LateUpdate could be called before/after NetworkServer/Client LateUpdate causing non obvious data races. (#2604) (43e6fb4)

Performance Improvements

  • Transport.Client/Server Early/LateUpdate to fix data races and allow transports to reduce latency by doing all receiving & sending in one frame. (#2605) (b663636)

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