github MirrorNetworking/Mirror v3.6.6

latest releases: v90.1.4, v90.1.3, v90.1.2...
5 years ago

3.6.6 (2019-04-24)

Bug Fixes

  • Revert "NetworkIdentity.observers dictionary is always created, but always empty on clients. Gets rid of all null checks." to fix server-only bug not allowing movement on client, e.g. in uMMORPG (f56507f)
  • Revert "refactor: consolidate prefab and spawn handlers (#817)" to fix a bug where if editor=host, build=client, we receive scene object not found when walking out of and back into an observer's range (1f07af0)

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