12.12.3 (2020-05-02)
Bug Fixes
- #1659 Telepathy LateUpdate processes a limited amount of messages per tick to avoid deadlocks (#1830) (d3dccd7)
- Adding warning when adding handler with RegisterSpawnHandler if assetid already exists (#1819) (7f26329)
- Adding warning when adding prefab with RegisterPrefab if assetid already exists (#1828) (9f59e0c)
- clear all message handlers on Shutdown (#1829) (a6ab352)
- Improved error checking for ClientScene.RegisterPrefab (#1823) (a0aa4f9)
- Wrong method names in ClientSceneTests (ab3f353)