github MirrorNetworking/Mirror v1.4.1

latest releases: v89.8.1, v89.8.0, v89.7.4...
5 years ago

1.4.1 (2019-03-24)

Bug Fixes

  • #573 (part 1) NetworkScenePostProcess handles NetworkIdentities of all scenes except DontDestroyOnLoad. this way it works for additively loaded scenes too. (c1af84e)
  • #573 (part 2) NetworkManager detects additive scene loads and respawns objects on server/client again (e521a20)

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