github MirageNet/Mirage v136.0.0

latest releases: v149.3.0, v149.2.0, v149.1.1...
18 months ago

136.0.0 (2023-05-01)

Bug Fixes

  • fixing typo for Spawn settings (2d8a35a)

Code Refactoring

  • adding headers to Character spawner fields (3ed2134)
  • Changing default spawn settings (89564f4)
  • moving Spawn Settings too its own file (5bdc7a3)

Features

  • adding Name and GameObjectActive to Spawn settings (fd12390)
  • adding option to always enable client object (686a904)
  • adding option to disable Setting name by CharacterSpawner (796a7bd)

BREAKING CHANGES

  • NetworkIdentity.TransformSpawnSettings moved to NetworkSpawnSettings
  • Spawning a prefab will no longer automatically enable it. Spawn settings must have SendGameObjectActive set to true and object on server to be enabled as well
  • SpawnMessage now has SpawnValues struct to store values in. SpawnMessage also has new ToString message
  • removing FormerlySerializedAs from CharacterSpawner

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