Important
Glint only works in 60 Hz mode. If a game switches the PS5 to 120 Hz, capture stops until you restart the console.
- Glint turns 120 Hz Output off while it runs and puts your setting back when you stop it.
- Load Glint from the home screen, before you start a game.
- A fix for 120 Hz mode is in the works.
Fixed
False 120 Hz message on 60 Hz screens. On some TVs and monitors, Glint said "the PS5 switched to 120 Hz output" even with 120 Hz off, and didn't start. Glint now only says that when the console really is at 120 Hz, and those consoles also get the automatic retry on the first start after a restart.
Install
- Download Glint.exe and Glint-1.2.1-ps5.elf below.
- Upload the
.elfto your PS5:
/data/pldmgr/payloads/local/glint/Glint-1.2.1-ps5.elf
(you can delete the oldGlint-1.2-ps5.elf) - From the home screen, load it from Payload Manager, then open
Glint.exe.
If it still doesn't start, please open an issue with /data/glint/capture.log from the PS5.
Only tested on firmware 13.60 so far. Full details in the changelog.