github MikeMaximus/gbm v1.2.2
Game Backup Monitor v1.2.2

latest releases: v1.3.8, v1.3.7, v1.3.6...
3 years ago

New in 1.2.2

All Platforms:

  • Added new settings to customize the UI
    • Added "Exit when closing main window"
      • Allows the user to exit the app completely when closing the main window, instead of hiding it.
      • This option defaults to enabled in Linux and disabled in Windows.
    • Added "Exit without confirmation"
      • Allows the user to exit the app without the confirmation pop-up.
      • This defaults to disabled in both Linux and Windows.
  • Attempted to unify how the UI functions in Windows / Linux and reduce the amount of platform specific work-arounds.
    • You can now minimize the main window to the taskbar in Windows.
    • You can no longer double-click the tray icon or use the "Show / Hide" option to toggle the visibility of the main window.
      • The "Show / Hide" option has been replaced by "Restore Window".
      • Double-clicking the tray icon or using "Restore Window" will always restore the app to a normal, visible state and give it focus.
    • Unfortunately, the main window cannot be hidden in Linux. In cases where it's supposed to be hidden, it will be minimized instead.
      • Hiding the main window in Linux requires too many work-arounds and my goal was to reduce the amount of platform specific code.
  • Improved platform detection.
    • The "About Game Backup Monitor" window will now display which platform the app is running on (Mono or .NET) and the version.
  • Reduced the amount of platform specific code when the app initalizes, this may improve performance.
  • The "Start-Up Wizard" will now always appear in the center of screen, instead of sometimes appearing in a random location.
  • The system tray menu is now disabled during the "Start-Up Wizard".
  • Updated window titles on the custom folder browsers to give more concise instructions.
  • Fixed the forced import of multiple backup files when using the Game Manager.
    • It will now create manifest entries for each file when appropriate, instead of just the newest file.

Linux:

  • Fixed the incorrect save path being stored in the metadata when making backups from games running in Proton / Wine.
  • Moved the wine path detection output into a debug mode instead of cluttering up the log.
  • The Include/Exclude builder on the Game Manager will now properly open to the Proton / Wine saved game path when possible.

The entire version history of GBM releases is available at http://mikemaximus.github.io/gbm-web/versionhistory.html

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